Structured data
Throwing Disc — wiki reference
Citation-friendly sheet for the planned First Drop 2027 weapon. Cross-check the community wiki and Mojang article as snapshots land.
Infobox
| Type | Tiered ranged weapon (planned) |
|---|---|
| Drop | First Drop 2027 (Q1 2027) |
| Announced | 2026-11-14 — TwitchCon San Diego |
| Stackable | No |
| Charge time | 0 s (wiki tracking) |
| Official spelling | Disc — see also disk / chakram |
Variants
- Copper Throwing Disc — 4× Copper Ingot (crafting)
- Iron Throwing Disc — 4× Iron Ingot (crafting)
- Golden Throwing Disc — 4× Gold Ingot (crafting)
- Diamond Throwing Disc — 4× Diamond (crafting)
- Netherite Throwing Disc — Netherite Upgrade + Diamond Throwing Disc + Netherite Ingot (smithing)
Usage summary
- Returns to thrower: After a throw, the disc flies back like a boomerang. You do not need to pick it up from the ground to reuse it — wait for the return.
- Ricochet on hard surfaces: Hitting hard blocks extends airtime and can increase speed. Use walls and floors for trick-shot angle extensions beyond the base short range.
- Multi-target pierce: Lined-up enemies can all take hits along the same trajectory. The disc continues through entities instead of stopping on the first contact.
- Either-hand throw: Hold and throw from main hand or off-hand. Discs thrown from the off-hand return to the off-hand — unlike Loyalty tridents.
- No gravity arc: Official preview notes describe angled throws without a gravity drop, making flat hallway and vertical wall shots more predictable.
References
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